Browse Cards -- A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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CEO Amaterasu

Unit

Normal Unit

Grade / Skill

Grade 3 / Twin Drive!! Twin Drive!!

Clan

Oracle Think Tank

Card Effect

CONT(VC): During your turn, if the number of cards in your hand is four or greater, this unit gets Power+4000.

AUTO(VC): At the beginning of your main phase, Soul Charge (1), look at the top card of your deck, and put that card on the top or the bottom of your deck.

AUTO(VC/RC): Soul Blast (8) & Counter Blast (5) When this unit's attack hits, you may pay the cost. If you do, draw up to five cards.

Cable Sheep

Unit

Normal Unit

Grade / Skill

Grade 1 / Boost Boost

Clan

Great Nature

Card Effect

Sentinel

AUTO: Choose a «Great Nature» from your hand, and discard it When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Great Nature» that is being attacked, and that unit cannot be hit until end of that battle.

Cafeteria Sea Otter

Unit

Trigger Unit

Grade / Skill

0 / Boost Boost

Trigger

Draw Draw

Clan

Great Nature

Card Effect

This card has no effect.

Calamity Tower Wyvern

Unit

Normal Unit

Grade / Skill

Grade 1 / Boost Boost

Clan

Kagerō

Card Effect

AUTO: Soul Blast (2) When this unit is placed on (RC), if you have a «Kagerō» vanguard, you may pay the cost. If you do, draw a card.

Calculator Hippo

Unit

Normal Unit

Grade / Skill

Grade 3 / Twin Drive!! Twin Drive!!

Clan

Great Nature

Card Effect

AUTO(VC/RC): When this unit is boosted by a «Great Nature», this unit gets Power+2000 until end of that battle.

Calla Pixy, Quitterie

Unit

Trigger Unit

Grade / Skill

0 / Boost Boost

Trigger

Heal Heal

Clan

Neo Nectar

Card Effect

Heal

Calling Jewel Knight, Christine

Unit

Normal Unit

Grade / Skill

1 / Boost Boost

Clan

Royal Paladin

Card Effect

AUTO: Counter Blast (1) & Choose a grade 3 card from your hand, and reveal it When this unit is placed on (RC), if you have three or more other rear-guards with "Jewel Knight" in its card name, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Jewel Knight" in its card name, call it to (RC), shuffle your deck, and at the end of that turn, put the card called with this effect into your hand, choose a card from your hand, and discard it.

Camellia Musketeer, Tamara

Unit

Normal Unit

Grade / Skill

Grade 1 / Boost Boost

Clan

Neo Nectar

Card Effect

AUTO: Counter Blast (1)-card with "Musketeer" in its card name When this unit is placed on (RC), you may pay the cost. If you do, choose one of your rear-guards, look at four cards from the top of your deck, search for up to one card with the same name as that unit, call it to (RC), and shuffle your deck.

Candle Celestial, Sariel

Unit

Normal Unit

Grade / Skill

Grade 2 / Intercept Intercept

Clan

Angel Feather

Card Effect

AUTO: Counter Blast (1) When this unit is placed on (RC), if you have an «Angel Feather» vanguard, you may pay the cost. If you do, search your deck for up to one «Angel Feather», put it into your damage zone, and shuffle your deck. If you put a card into the damage zone this way, choose a face up card from your damage zone, and put it into your drop zone.

Candlelight Angel

Unit

Normal Unit

Grade / Skill

Grade 1 / Boost Boost

Clan

Angel Feather

Card Effect

AUTO(RC): Choose a card from your hand, and discard it When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card.

Candy Clown

Unit

Trigger Unit

Grade / Skill

Grade 0 / Boost Boost

Trigger

Heal Heal

Clan

Pale Moon

Card Effect

Heal

Cannon Ball

Unit

Trigger Unit

Grade / Skill

Grade 0 / Boost Boost

Trigger

Stand Stand

Clan

Nova Grappler

Card Effect

This card has no effect.

Cannon Fire Dragon, Cannon Gear

Unit

Normal Unit

Grade / Skill

Grade 2 / Intercept Intercept

Clan

Tachikaze

Card Effect

AUTO: When this unit is placed on (VC) or (RC), choose one of your rear-guards, and retire it.

AUTO(VC): When this unit is boosted by a «Tachikaze», this unit gets Power+2000 until end of turn.

Cannon Fire Dragon, Parasaulauncher

Unit

Trigger Unit

Grade / Skill

0 / Boost Boost

Trigger

Critical Critical

Clan

Tachikaze

Card Effect

AUTO(RC): Put this unit into your soul When your vanguard attacks, if you have a grade 3 or greater vanguard with "Gaia" in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets Power+5000 until end of that battle.

Cannon Fire Dragon, Sledge Ankylo

Unit

Trigger Unit

Grade / Skill

Grade 0 / Boost Boost

Trigger

Draw Draw

Clan

Tachikaze

Card Effect

ACT(RC): Put this unit into your soul Choose up to one of your «Tachikaze», and that unit gets Power+3000 until end of turn.

Cannonraizer

Unit

Normal Unit

Grade / Skill

Grade 1 / Boost Boost

Clan

Nova Grappler

Card Effect

AUTO(RC): When this unit attacks, if you have a vanguard with "Raizer" in its card name, this unit gets Power+3000 until end of that battle.

Canvas Koala

Unit

Normal Unit

Grade / Skill

Grade 2 / Intercept Intercept

Clan

Great Nature

Card Effect

AUTO(VC/RC): When this unit's attack hits a vanguard, if the number of other «Great Nature» rear-guards you have is four or more, draw a card.

Capable Assistant, Guru Wolf

Unit

Normal Unit

Grade / Skill

2 / Intercept Intercept

Clan

Great Nature

Card Effect

AUTO(RC): When this unit's attack hits a vanguard, if this unit's Power is 20000 or more, draw a card.

Caped Stealth Rogue, Shanaou

Unit

Normal Unit

Grade / Skill

Grade 2 / Intercept Intercept

Clan

Murakumo

Card Effect

AUTO(RC): When this unit's attack hits a vanguard, if you have a «Murakumo» vanguard, you may return this unit to your hand.}}

Capsule Gift Nurse

Unit

Normal Unit

Grade / Skill

Grade 2 / Intercept Intercept

Clan

Angel Feather

Card Effect

AUTO(VC/RC): When this unit attacks, if you have an «Angel Feather» vanguard or rear-guard with 'Limit Break 4', this unit gets Power+3000 until end of that battle.

Captain Night Kid

Unit

Normal Unit

Grade / Skill

0 / Boost Boost

Clan

Granblue

Card Effect

AUTO: When another «Granblue» rides this unit, you may call this card to (RC).

ACT(RC): Counter Blast (1) & Put this unit into your soul Look at up to ten cards from the top of your deck, search for up to one «Granblue» from among them, put it into your drop zone, and shuffle your deck.}}

Captain Nightkid

Unit

Normal Unit

Grade / Skill

Grade 0 / Boost Boost

Clan

Granblue

Card Effect

AUTO: When another «Granblue» rides this unit, you may call this card to (RC).

ACT(RC): Counter Blast (1) & Put this unit into your soul Look at up to ten cards from the top of your deck, search for up to one «Granblue» from among them, put it into your drop zone, and shuffle your deck.

Captain Nightmist

Unit

Normal Unit

Grade / Skill

Grade 2 / Intercept Intercept

Clan

Granblue

Card Effect

CONT(VC): During your turn, if you have a card named "Captain Nightmist" in your drop zone, this unit gets Power+3000.

ACT(Drop Zone): Counter Blast (1) & Choose one of your grade 1 or greater «Granblue» rear-guards, and retire it If you have a «Granblue» vanguard, call this card to (RC).

Caramel Popcorn

Unit

Normal Unit

Grade / Skill

Grade 1 / Boost Boost

Clan

Neo Nectar

Card Effect

ACT(VC/RC): Counter Blast (1) This unit gets Power+1000 until end of turn.

Carapace Mutant Deity, Machining Destroyer

Unit

G Unit

Grade / Skill

4 / Triple Drive!!! Triple Drive!!!

Clan

Megacolony

Card Effect

Stride

ACT(VC)Once : Counter Blast (1)-card with "Machining" in its card name If you have a heart card with "Machining" in its card name, choose one of your opponent's rear-guards, and that unit cannot Stand during your opponent's next stand phase. Then, if the number of rear-guards you have with "Machining" in its card name is four or more, choose one of your opponent's vanguards, and that unit cannot Stand during your opponent's next stand phase.


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